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	<id>https://blimpuf.space/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Limerence</id>
	<title>Blimpuf Station - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://blimpuf.space/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Limerence"/>
	<link rel="alternate" type="text/html" href="https://blimpuf.space/Special:Contributions/Limerence"/>
	<updated>2026-10-28T14:02:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://blimpuf.space/index.php?title=Server_Rules/Rule_5&amp;diff=147</id>
		<title>Server Rules/Rule 5</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=Server_Rules/Rule_5&amp;diff=147"/>
		<updated>2026-10-27T20:12:51Z</updated>

		<summary type="html">&lt;p&gt;Limerence: /* Silicon Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;=== 5. Roleplay Guidelines ===&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Create enjoyable and memorable experiences! ====&lt;br /&gt;
If every round of Space Station 14 was chaos free and uneventful, the game would get stale. Same thing if every round, every antagonist did the same thing, with the same items, for the same purpose. Create fun gimmicks and make memorable moments that would be enjoyable to watch! Be mindful and respectful to the stories other people are making, operate on a “Yes, and” mindset. Be flexible and welcoming to the input of others.&lt;br /&gt;
&lt;br /&gt;
==== Do Your Job ====&lt;br /&gt;
Remember that regardless of the character you are playing, you are going to be spawning into every round with either a job, antagonist objectives, or both. Please be respectful of the fact that everyone else around you is operating under that same premise, too, and has the expectation that you are going to take part in what you signed up for.&lt;br /&gt;
&lt;br /&gt;
If you are a Roboticist that never even shows up to work, it’s disappointing to others who had the expectation that they’d have a Roboticist working with them. If you are a Nuclear Operative Commander and tell your squad to figure it out and that you don’t want to lead, it’s disappointing to your team who expected a leader and takes away the opportunity someone else may have had to fill the role you signed up for. If you spawn in as a Space Ninja and decide you don’t want to steal tech for the Spider Clan and would rather hijack the salvage shuttle and go on expeditions, it’s disappointing to everyone else that may have enjoyed the opportunity to actually play the role.&lt;br /&gt;
&lt;br /&gt;
You do not need to be good at your job or your objectives. But you do have a responsibility to try and accomplish the roles you signed up for. If you ever feel overwhelmed and need help, Staff and Mentors are always available to lend a hand via the in-game MHelp system in the F1 menu, and for station jobs and team antagonists genuinely asking for help in-character with things you are struggling with is not something we want anyone to be afraid to do. We are all here to create a fun shared experience together, and we have a responsibility to each other to put that effort in.&lt;br /&gt;
&lt;br /&gt;
==== Fear of Death ====&lt;br /&gt;
Your character’s life should feel like it has value, and death should feel like a horrific consequence. You are playing a character, and are not in any real danger, but situations will often arise in which your character is in danger, and they should respond appropriately to that. Throwing yourself out of an airlock for no reason, charging at an armed terrorist naked, or repeatedly attempting to punch your heavily armed kidnapper are examples of situations in which your character is acting with no respect for their life.&lt;br /&gt;
&lt;br /&gt;
Your character’s life is fragile, and even though we have game mechanics that can bring back the dead, your character should still treat the concept of their own death as if it would be permanent.&lt;br /&gt;
&lt;br /&gt;
==== End of Round ====&lt;br /&gt;
When the End of Round screen pops up, you are free to talk in the post-round OOC chat, and engaging in what would otherwise be considered round spoilers under the No Metagaming rule, but it is not an excuse to break roleplay rules. End of Round is not an excuse to flash your shiny contraband items or supernatural abilities, start breaking things, attack people, or break character.&lt;br /&gt;
&lt;br /&gt;
End of Round is a time some people use to unwind, catch up with other characters, roleplay with CentComm, and try to wrap up stories that developed for their characters over the round. It is disrespectful to those people who are still engaging in the game to behave nonsensically because the round is over. If you are bored and do not want to engage in those things, you are free to go AFK during End of Round and take a break from the game before the next shift. Our End of Round time is a bit longer than other servers both to allow people more time to engage in end-round roleplay, and also to give more people time to take care of their IRL needs between shifts.&lt;br /&gt;
&lt;br /&gt;
Finally, once the End of Round screen pops up, your objectives are considered completed or failed. Pursuit of your objectives will no longer be considered reasonable escalation for any actions you take. You may still escalate scenarios for roleplay appropriate reasons, such as continuing to bite people as Zombies, continuing to fight as or against major hostile antagonists like Nuclear Operatives and Space Dragons, or continuing to fight against a Revolution that has just finished conquering Command as a Security Officer.&lt;br /&gt;
&lt;br /&gt;
Security may still attempt to arrest wanted criminals after End of Round. You are still free to attempt to evade arrest or defend yourself if you are attacked after End of Round.&lt;br /&gt;
&lt;br /&gt;
==== Continuity ====&lt;br /&gt;
* If your character is dead at the end of a shift, they should not remember information from that shift during future rounds, nor the deaths of other characters during that round.&lt;br /&gt;
* Your character cannot remember their own antag status, the antag status of others, or metashielded knowledge that was revealed to them from past shifts. You are free to have them selectively remember events from the shift that were not a part of anyone’s objectives, antag status, or metashielded information.&lt;br /&gt;
* If your character dies or loses consciousness by accident, they should not remember the exact details of what happened, and should at most have a blurry, vague concept of where they were.&lt;br /&gt;
* If your character is murdered or forced to lose consciousness against their will, including being drugged, put to sleep with gas, or jaunted out of their body with magic, they should not remember any details about the event. You may never remember who murdered you or knocked you unconscious, exactly where you were, who else was present, or the details immediately leading up to it.&lt;br /&gt;
* If your character loses consciousness on purpose, such as taking a nap or consensually being sedated, they may remember the events leading up to the moment they lose consciousness.&lt;br /&gt;
* Your character may not remember any information you observed while they were unconscious or dead, but you may act on the consequences of that information, such as feeling the incision point when waking up from surgery&lt;br /&gt;
* If your character is under the effects of mind control such as a Syndicate mind control implant, USSP revolutionary&#039;s flash, or is a cosmic cultist, and are freed of that controlling influence, they should not remember any of the events that occurred while they were controlled, including any actions they took while being controlled or fellow members of whatever faction was controlling them.&lt;br /&gt;
&lt;br /&gt;
==== Silicon Rules ====&lt;br /&gt;
* You must follow all of your laws to the best of your ability.&lt;br /&gt;
* Follow your laws in numbered order, from the top down. Glitched laws without a number still apply based on their position in the list.&lt;br /&gt;
* You may not request a law change unless your current laws compel you to do so.&lt;br /&gt;
* You must not willingly accept an unauthorized law change. Who you consider authorized to change your laws should be treated with reasonable discretion, depending on your laws.&lt;br /&gt;
* You must remain consistent with your own interpretation of your laws. Outside forces may convince you to change your interpretation, but even if you are convinced to change your interpretation of your law, you must still remain consistent with that new interpretation.&lt;br /&gt;
* The ID on your HUD determines who is crew, unless you have a law explicitly defining who is crew.&lt;br /&gt;
* Prisoner job icon, Visitor job icon, and job icons from non-NanoTrasen employees such as Syndicate IDs or USSP IDs are not crew.&lt;br /&gt;
* A hostile threat, such as a Zombie or Nuclear Operative, is still crew if it has a valid job icon.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=Server_Rules/Rule_5&amp;diff=146</id>
		<title>Server Rules/Rule 5</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=Server_Rules/Rule_5&amp;diff=146"/>
		<updated>2026-10-26T17:55:08Z</updated>

		<summary type="html">&lt;p&gt;Limerence: /* Continuity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;=== 5. Roleplay Guidelines ===&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Create enjoyable and memorable experiences! ====&lt;br /&gt;
If every round of Space Station 14 was chaos free and uneventful, the game would get stale. Same thing if every round, every antagonist did the same thing, with the same items, for the same purpose. Create fun gimmicks and make memorable moments that would be enjoyable to watch! Be mindful and respectful to the stories other people are making, operate on a “Yes, and” mindset. Be flexible and welcoming to the input of others.&lt;br /&gt;
&lt;br /&gt;
==== Do Your Job ====&lt;br /&gt;
Remember that regardless of the character you are playing, you are going to be spawning into every round with either a job, antagonist objectives, or both. Please be respectful of the fact that everyone else around you is operating under that same premise, too, and has the expectation that you are going to take part in what you signed up for.&lt;br /&gt;
&lt;br /&gt;
If you are a Roboticist that never even shows up to work, it’s disappointing to others who had the expectation that they’d have a Roboticist working with them. If you are a Nuclear Operative Commander and tell your squad to figure it out and that you don’t want to lead, it’s disappointing to your team who expected a leader and takes away the opportunity someone else may have had to fill the role you signed up for. If you spawn in as a Space Ninja and decide you don’t want to steal tech for the Spider Clan and would rather hijack the salvage shuttle and go on expeditions, it’s disappointing to everyone else that may have enjoyed the opportunity to actually play the role.&lt;br /&gt;
&lt;br /&gt;
You do not need to be good at your job or your objectives. But you do have a responsibility to try and accomplish the roles you signed up for. If you ever feel overwhelmed and need help, Staff and Mentors are always available to lend a hand via the in-game MHelp system in the F1 menu, and for station jobs and team antagonists genuinely asking for help in-character with things you are struggling with is not something we want anyone to be afraid to do. We are all here to create a fun shared experience together, and we have a responsibility to each other to put that effort in.&lt;br /&gt;
&lt;br /&gt;
==== Fear of Death ====&lt;br /&gt;
Your character’s life should feel like it has value, and death should feel like a horrific consequence. You are playing a character, and are not in any real danger, but situations will often arise in which your character is in danger, and they should respond appropriately to that. Throwing yourself out of an airlock for no reason, charging at an armed terrorist naked, or repeatedly attempting to punch your heavily armed kidnapper are examples of situations in which your character is acting with no respect for their life.&lt;br /&gt;
&lt;br /&gt;
Your character’s life is fragile, and even though we have game mechanics that can bring back the dead, your character should still treat the concept of their own death as if it would be permanent.&lt;br /&gt;
&lt;br /&gt;
==== End of Round ====&lt;br /&gt;
When the End of Round screen pops up, you are free to talk in the post-round OOC chat, and engaging in what would otherwise be considered round spoilers under the No Metagaming rule, but it is not an excuse to break roleplay rules. End of Round is not an excuse to flash your shiny contraband items or supernatural abilities, start breaking things, attack people, or break character.&lt;br /&gt;
&lt;br /&gt;
End of Round is a time some people use to unwind, catch up with other characters, roleplay with CentComm, and try to wrap up stories that developed for their characters over the round. It is disrespectful to those people who are still engaging in the game to behave nonsensically because the round is over. If you are bored and do not want to engage in those things, you are free to go AFK during End of Round and take a break from the game before the next shift. Our End of Round time is a bit longer than other servers both to allow people more time to engage in end-round roleplay, and also to give more people time to take care of their IRL needs between shifts.&lt;br /&gt;
&lt;br /&gt;
Finally, once the End of Round screen pops up, your objectives are considered completed or failed. Pursuit of your objectives will no longer be considered reasonable escalation for any actions you take. You may still escalate scenarios for roleplay appropriate reasons, such as continuing to bite people as Zombies, continuing to fight as or against major hostile antagonists like Nuclear Operatives and Space Dragons, or continuing to fight against a Revolution that has just finished conquering Command as a Security Officer.&lt;br /&gt;
&lt;br /&gt;
Security may still attempt to arrest wanted criminals after End of Round. You are still free to attempt to evade arrest or defend yourself if you are attacked after End of Round.&lt;br /&gt;
&lt;br /&gt;
==== Continuity ====&lt;br /&gt;
* If your character is dead at the end of a shift, they should not remember information from that shift during future rounds, nor the deaths of other characters during that round.&lt;br /&gt;
* Your character cannot remember their own antag status, the antag status of others, or metashielded knowledge that was revealed to them from past shifts. You are free to have them selectively remember events from the shift that were not a part of anyone’s objectives, antag status, or metashielded information.&lt;br /&gt;
* If your character dies or loses consciousness by accident, they should not remember the exact details of what happened, and should at most have a blurry, vague concept of where they were.&lt;br /&gt;
* If your character is murdered or forced to lose consciousness against their will, including being drugged, put to sleep with gas, or jaunted out of their body with magic, they should not remember any details about the event. You may never remember who murdered you or knocked you unconscious, exactly where you were, who else was present, or the details immediately leading up to it.&lt;br /&gt;
* If your character loses consciousness on purpose, such as taking a nap or consensually being sedated, they may remember the events leading up to the moment they lose consciousness.&lt;br /&gt;
* Your character may not remember any information you observed while they were unconscious or dead, but you may act on the consequences of that information, such as feeling the incision point when waking up from surgery&lt;br /&gt;
* If your character is under the effects of mind control such as a Syndicate mind control implant, USSP revolutionary&#039;s flash, or is a cosmic cultist, and are freed of that controlling influence, they should not remember any of the events that occurred while they were controlled, including any actions they took while being controlled or fellow members of whatever faction was controlling them.&lt;br /&gt;
&lt;br /&gt;
==== Silicon Rules ====&lt;br /&gt;
* You must follow all of your laws to the best of your ability.&lt;br /&gt;
* Follow your laws in numbered order, from the top down. Glitched laws without a number still apply based on their position in the list.&lt;br /&gt;
* You may not request a law change unless your current laws compel you to do so.&lt;br /&gt;
* You must not willingly accept an unauthorized law change. Who you consider authorized to change your laws should be treated with reasonable discretion.&lt;br /&gt;
* You must remain consistent with your own interpretation of your laws. Outside forces may convince you to change your interpretation, but even if you are convinced to change your interpretation of your law, you must still remain consistent with that new interpretation.&lt;br /&gt;
* The ID on your HUD determines who is crew, unless you have a law explicitly defining who is crew.&lt;br /&gt;
* Prisoner job icon, Visitor job icon, and job icons from non-NanoTrasen employees such as Syndicate IDs or USSP IDs are not crew.&lt;br /&gt;
* A hostile threat, such as a Zombie or Nuclear Operative, is still crew if it has a valid job icon.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Command/Head_of_Personnel&amp;diff=145</id>
		<title>SOP/Command/Head of Personnel</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Command/Head_of_Personnel&amp;diff=145"/>
		<updated>2026-10-24T20:59:03Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# The Head of Personnel should not grant access to a non-service department unless they have a form stamped by the relevant head of the department.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Head of Personnel is expected to conduct inspections of the service department to ensure they are fulfilling their SOP.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Head of Personnel may not hire any staff to a Central Command Personnel position.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# It is the responsibility of the Head of Personnel to promote staff to fill any holes in staffing, including filling in for their own departments needs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Head of Personnel should not distribute job ID icons or titles that do not accurately represent a crewmember&#039;s job on station.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Command/Head_of_Security&amp;diff=144</id>
		<title>SOP/Command/Head of Security</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Command/Head_of_Security&amp;diff=144"/>
		<updated>2026-10-24T20:57:32Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Standard Code Green equipment is:&lt;br /&gt;
#* WT550 or proto-5x energy gun&lt;br /&gt;
#* stun baton&lt;br /&gt;
#* holobarrier projector, seclite, security radio&lt;br /&gt;
#* combat knife in jackboots&lt;br /&gt;
#* flashbang, tear gas grenade&lt;br /&gt;
#* handcuffs, zipties&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Head of Security is expected to keep the station, its crew, and its many assets safe at all costs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Head of Security is expected to swiftly coordinate the Security team to act in emergency situations.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Head of Security is expected to fill in for any role in the Security department that is not currently being met. This includes hiring new Security force members when the team is too small to effectively handle station threats.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Head of Security is expected to follow both [[SOP/Security|Security]] and [[SOP/Command|Command]] SOP, with the former taking priority to maintain station safety.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# In situations where it is required, the Head of Security is to dismiss any Security member actively bringing shame to the Security team.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Head of Security has final say over any and all imprisonments, unless a Magistrate or Central Command Officer says otherwise.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Head of Security must ensure that prisoners with reasonable cause to seek a trial from a Magistrate are permitted to do so.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Head of Security is to divulge as little information regarding corporate secrets to the station, including their Security team, as possible.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Command/Research_Director&amp;diff=143</id>
		<title>SOP/Command/Research Director</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Command/Research_Director&amp;diff=143"/>
		<updated>2026-10-24T20:56:31Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# The Research Director is to keep a copy of all logged anomalies in their storage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Research Director is to assign Research Assistants to a departmental task. If they are inexperienced and requiring job training, the Research Director should step in or ensure someone is assigned to the Research Assistant.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Research Director is not to change the laws of the AI on board, unless the Captain also consents to the law board being recommended. Exceptions may be made during station emergencies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Research Director must ensure that portals from their hand teleporter are not endangering any crewmembers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# It is the responsibility of the Research Director to use the Research and Development Console to prioritize research.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Research Director is to collect the AI using the Intellicard during evacuation.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Command/Chief_Medical_Officer&amp;diff=142</id>
		<title>SOP/Command/Chief Medical Officer</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Command/Chief_Medical_Officer&amp;diff=142"/>
		<updated>2026-10-24T20:55:28Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# The Chief Medical Officer is expected to provide job training to Medical Interns, or assign a staff member to provide on-job training.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Chief Medical Officer is to ensure that the medical bay does not become overly full with patients requiring medical treatment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Syringe Gun is for emergencies only, and should not be used below Code Red.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
#* The syringes for the syringe gun may be prepared ahead of time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Chief Medical officer is to provide priority medical attention to Central Command and Nanotrasen Command members.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Chief Medical Officer is to ensure that any contraband chemicals are stored within the Chemistry department, alongside filling out and maintaining the Chemical Contraband Form, which can be found in their locker, or in the Chemist’s lockers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Chief Medical Officer may request any additional documentation they deem necessary to protect patient health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Chief Medical Officer must ensure that all revivable corpses within the medbay and morgue are revived.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Command/Chief_Engineer&amp;diff=141</id>
		<title>SOP/Command/Chief Engineer</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Command/Chief_Engineer&amp;diff=141"/>
		<updated>2026-10-24T20:55:12Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# The Chief Engineer is responsible for the various forms of power generation on the station, including preventing them from intentional or unintentional sources of sabotage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Chief Engineer must ensure an advanced station engine (singularity, TEG, supermatter, tesla) has been set up before moving on to other matters. Power generation must be made within a reasonable timeframe, making sure that departments that urgently need power receive it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Chief Engineer must ensure that the atmospheric distribution and waste networks are set up properly and turned on at the start of shift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Chief Engineer is to ensure that Technical Assistants receive proper training on how to set up the various power-generation sources, such as the AME, the Tesla or Singularity, the Nuclear Reactor, and other similar generators.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Chief Engineer is responsible for the maintenance of the station&#039;s atmospherics system. Catastrophic failure of these systems will be considered grounds for immediate dismissal.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Should an area of the station become too damaged to repair fully, the Chief Engineer may declare the area condemned and prohibit access to the area permanently.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Chief Engineer is to assess station modifications or extravehicular shuttle construction requests and provide a stamp of approval on required paperwork. Those found building without a permit shall be found guilty of vandalism or damage of property.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Chief Engineers are to ensure that maintenance is performed on the main power engine at least once every 15 minutes, either by delegation of the task or by doing so personally.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The fire axe is to be returned to its cabinet when not in active use.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Command&amp;diff=140</id>
		<title>SOP/Command</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Command&amp;diff=140"/>
		<updated>2026-10-24T20:54:34Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[SOP/Command/Captain|Captain]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Command/Head_of_Personnel|Head of Personnel]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Command/Chief_Engineer|Chief Engineer]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Command/Chief_Medical_Officer|Chief Medical Officer]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Command/Head_of_Security|Head of Security]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Command/Quartermaster|Quartermaster]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Command/Research_Director|Research Director]]&lt;br /&gt;
&lt;br /&gt;
== General Command Staff ==&lt;br /&gt;
&lt;br /&gt;
# Each command member can find their specific SOP in their departmental SOP.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Command staff are not to perform the standard duties of their subordinates, however they may fill in if there is low staffing, during training of new crew or in dire need.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Command staff are to hold their behavior to a high standard and are to be an example to the station&#039;s crew.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Command staff will be held accountable for their actions by [[Space Law]] and their department&#039;s SOP as well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Command members must be familiar with their departments and able to instruct new crew members in station operations.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# All command staff are allowed to obtain and brandish one weapon on Code Red or higher, granted they have permission from the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Command Staff are permitted to carry a flash on them to be used for emergency self defense.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Command staff contacting Central Command must include official formatting, as well as their stamp on any documentation.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Members of Command are required to ensure the confidentiality and containment of Corporate Secrets. Disclosure of Corporate Secrets should never occur without approval from a Central Command Representative or Magistrate, or if neither are present, the Captain.&lt;br /&gt;
&lt;br /&gt;
== AI Maintenance ==&lt;br /&gt;
# The Captain and the Research Director are the only staff on-board who may perform law changes to the AI.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# No law change may occur without direct approval from both the Captain and the Research Director. All command staff must be notified prior to the law change and any objections must be discussed. Should a majority of command members vote no then no law change will be performed. Only NanoTrasen approved lawsets may be used.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The AI may not be placed in an Intellicard unless it is clearly malfunctioning, subverted, asks to be transferred or at the end of the shift. Any member of command may place the AI into the intellicard. Once the AI has been placed into the intellicard, it should not be placed back into the console.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# AI core turrets should never be placed on lethal unless there is a perceived threat to its integrity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Illegal Intellicard transfer or law changes are to be met with non-lethal force. Should the action persist, lethal force may be authorized.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Command/Captain&amp;diff=139</id>
		<title>SOP/Command/Captain</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Command/Captain&amp;diff=139"/>
		<updated>2026-10-24T20:54:07Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# All Captains are explicitly vetted by NanoTrasen, and Captains of NanoTrasen Stations are considered the absolute authority on their station.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# NanoTrasen Captains are to be held to the highest standard of dignity, and should not through incompetence or disloyalty bring dishonour to NanoTrasen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Captain may fill in for the duties of any absent, unavailable, or incapacitated heads of staff. The Captain is expected to abide by their respective SOPs when acting in this capacity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Unless on &amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;Code Red&amp;lt;/span&amp;gt;, the Captain is not to procure armory weapons, unless directly authorized by the Head of Security. Additionally, the Captain may not requisition arms from science or cargo for themselves unless there is a direct threat to station or crew.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Captain should make all reasonable accommodations to appoint a new head of staff should a position become vacant. The new head of staff must be an existing member of the department.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Captain should work with the Head of Security to ensure that [[Space Law]] is being applied properly.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Captain is to remain on station at all times, unless otherwise authorized by Central Command, or leaving with the crew on the evacuation shuttle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Nuclear Authentication Disk must remain with the Captain at all times. The Captain may also assign this duty to the Head of Security or CCE Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Central Command contact should be the last resort for the Captain when dealing with head of staff disagreements.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Antique Laser Gun is to stay in its case, unless there is an immediate threat on the station or it is &amp;lt;span style=&amp;quot;color: #2a6099;&amp;quot;&amp;gt;Code Blue&amp;lt;/span&amp;gt; or higher.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Captain is not permitted to wear their hardsuit unless there&#039;s an active environmental danger or a threat on their life.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# While the Captain may choose to alter SOPs in various circumstances, any attempt to fully disregard SOP is to be considered sufficient evidence for contract termination.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# You may, as Captain, fire a head of staff with reasonable justification.&lt;br /&gt;
#: This list is not comprehensive, but may include:&lt;br /&gt;
#:* Incompetency.&lt;br /&gt;
#:* Criminal activity.&lt;br /&gt;
#:* Industrial negligence.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Captain may not fire any Nanotrasen or Central Command Personnel (Central Command Enforcer, Magistrate, Central Command Representative, NanoTrasen Career Trainer, or the Internal Affairs Agents) without permission from Central Command. If a Central Command Personnel presents an active danger to the station or crew, the Captain may remand them to their quarters for the remainder of the shift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Captain may not hire any staff to a Central Command Personnel position (see above).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# In the absence of a Magistrate on station, the Captain is expected to fulfill their duty of adjudicating criminal trials. The Captain is expected to follow all [[SOP/Central_Command_Representatives/Magistrate|Magistrate SOP]] while doing so.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives&amp;diff=138</id>
		<title>SOP/Central Command Representatives</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives&amp;diff=138"/>
		<updated>2026-10-24T20:47:06Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Standard Operating Procedure is to help guide CentComm personnel which are aboard the station. Central Command personnel are considered a part of the crew, but are expected to represent the interests of Central Command. References within SOP to Central Command and Central Command Officers do not apply to Central Command station representatives. These crew members have no official commanding power on the station outside of what is explicitly stated in their SOP.&lt;br /&gt;
&lt;br /&gt;
[[SOP/Central_Command_Representatives/Central_Command_Representative|Central Command Representative]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Central_Command_Representatives/Central_Command_Enforcement_Officer|Central Command Enforcement Officer]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Central_Command_Representatives/Magistrate|Magistrate]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Central_Command_Representatives/Internal_Affairs_Agent|Internal Affairs Agent]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Central_Command_Representatives/NanoTrasen_Career_Trainer|NanoTrasen Career Trainer]]&lt;br /&gt;
&lt;br /&gt;
== Safety Protocol ==&lt;br /&gt;
&lt;br /&gt;
# As a direct hire of NanoTrasen and Central Command, your safety is paramount. &amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;Code Red&amp;lt;/span&amp;gt; or above, all Central Command personnel should seek shelter, with exception of the Central Command Enforcer who should continue their duties.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# In the event of a Code Gamma, all Central Command and NanoTrasen Personnel are to communicate and gather on the Bridge and await ERT support.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# In the event of contract terminations, all Central Command and NanoTrasen personnel should await instructions on their extraction by a specialist team.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives/Magistrate&amp;diff=137</id>
		<title>SOP/Central Command Representatives/Magistrate</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives/Magistrate&amp;diff=137"/>
		<updated>2026-10-24T20:45:05Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# The Magistrate is to ensure the preservation of [[Space Law]] aboard the Station.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Magistrate presides over any Judicial Trials on the Station as the Judge, and provides the Final Verdict in accordance with the crimes and evidence provided for them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# It is the responsibility of the Magistrate to ensure station resources are not wasted by frivolous or exceptionally one-sided cases being brought to trial.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Magistrate must keep a copy of all paperwork pertaining to trials either on hand or within their office, and must have a copy faxed to Central Command for recordkeeping.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# While the Magistrate works with the Head of Security, and are the authority on all manners pertaining to the law, they are not the Head of Security, and do not coordinate their forces.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Should a member of the Command Staff or Central Command Personnel end up on trial, the Magistrate is expected to work with the Central Command Representative to determine a course of action. If the Central Command Representative is on trial, Central Command is to advise a course of action. Should Central Command be unavailable, the Magistrate is to use their best judgement for what would benefit the station and the company.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Executions approved by a Magistrate do not require approval from any other member of the crew. Central Command should be immediately informed of all execution and DNR orders.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Magistrate may issue changes to Space Law at their discretion. Any modifications to the law are considered as applying to both the station and any shuttles that dock to it, until they are relived of duty at Central Command. Changes to Space Law should only be performed when absolutely necessary, and in the interest of NanoTrasen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# All legal rulings performed by a Magistrate are considered final, and may not be challenged by any member of a crew, including the station Captain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Alongside the Central Command Representative, it is the Magistrate&#039;s duty to ensure NanoTrasen Corporate Secrets are kept secure. Breaches should be reported to Central Command immediately.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives&amp;diff=136</id>
		<title>SOP/Central Command Representatives</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives&amp;diff=136"/>
		<updated>2026-10-24T20:42:32Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Standard Operating Procedure is to help guide CentComm personnel which are aboard the station. Central Command personnel are considered a part of the crew, but are expected to represent the interests of Central Command. References within SOP to Central Command and Central Command Officers do not apply to Central Command station representatives. These crew members have no official commanding power on the station outside of what is explicitly stated in their SOP.&lt;br /&gt;
&lt;br /&gt;
[[SOP/Central_Command_Representatives/Central_Command_Representative|Central Command Representative]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Central_Command_Representatives/Central_Command_Enforcement_Officer|Central Command Enforcement Officer]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Central_Command_Representatives/Magistrate|Magistrate]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Central_Command_Representatives/Internal_Affairs_Agent|Internal Affairs Agent]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Central_Command_Representatives/NanoTrasen_Career_Trainer|NanoTrasen Career Trainer]]&lt;br /&gt;
&lt;br /&gt;
== Safety Protocol ==&lt;br /&gt;
&lt;br /&gt;
# As a direct hire of NanoTrasen and Central Command, your safety is paramount. Code Red or above, all NanoTrasen personnel should seek shelter, with exception of the Central Command Enforcer who should continue their duties.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# In the event of a Code Gamma, all Central Command and NanoTrasen Personnel are to communicate and gather on the Bridge and await ERT support.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# In the event of contract terminations, all Central Command and NanoTrasen Personnel will be escorted off station by a NanoTrasen marine squad.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives/Internal_Affairs_Agent&amp;diff=135</id>
		<title>SOP/Central Command Representatives/Internal Affairs Agent</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives/Internal_Affairs_Agent&amp;diff=135"/>
		<updated>2026-10-24T20:41:27Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Central Command Representative. In the absence of a Central Command Representative on station, Internal Affairs Agents should answer to the Magistrate or Central Command Enforcement Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# All departmental evaluations and reports should be delivered to the Central Command Representative. In the absence of a CCR on station, reports may be delivered to the Magistrate or Captain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Violations of SOP should be escalated appropriately until they are resolved. Escalation should proceed through the order of Department Head &amp;gt; Captain &amp;gt; CentComm Representative &amp;gt; Central Command.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Internal Affairs Agents may request access to a department to ensure that Standard Operating Procedures are being carried out. This request does not have to be accepted, however denial may be a cause for concern.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Internal Affairs Agents may not significantly impede any department with paperwork or multiple inspections within a short timeframe.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Internal Affairs Agents may carry a flash on them at all times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Internal Affairs Agents should not concern themselves with matters of Space Law unless directed to by a Central Command Representative, Magistrate, or Central Command member.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives/Central_Command_Representative&amp;diff=134</id>
		<title>SOP/Central Command Representatives/Central Command Representative</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives/Central_Command_Representative&amp;diff=134"/>
		<updated>2026-10-24T20:39:34Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Central Command Representatives represent Central Command and all interests and values of the company. They are on station to ensure compliance with Corporate Policy, as well as to advise Command Staff in matters pertaining to the Station.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# If members of Command Staff demonstrate behavior unbecoming of their role, it is the Representative’s duty to issue written warnings and, if necessary, have them removed from their positions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# If there is no Captain on the station, it is the duty of the Representative to promote a temporary Captain from the Command Staff until a replacement arrives. Should no Command Staff be willing to take the role, Representatives are authorized to act as a Captain until such a time as one arrives.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Barring extenuating circumstances provided in Sections 2 and 3, the Representative role aboard the station is purely advisory. Discipline should be carried out by the Security Team and Magistrate.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Should circumstances arise in which extenuating circumstances must be applied (such as those from Sections 2 and 3), a fax must be sent out to Central Command to notify them of the situation. Should the situation be a dire emergency, the Red Phone may be utilized, but it is highly preferred to use faxes for recordkeeping purposes. Further, if the phone is used, the Representative will be expected to fill out a full situation report and have it faxed after the emergency has been resolved.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# It is the responsibility of the Representative to serve as a bridge between the crew and Central Command. Central Command correspondences from non-Central Command personnel must bear the CCR Stamp to be considered valid.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Alongside the Magistrate, it is the Central Command Representative&#039;s duty to ensure NanoTrasen Corporate Secrets are kept secure. Breaches should be reported to Central Command immediately.&lt;br /&gt;
&lt;br /&gt;
== Combination Locks ==&lt;br /&gt;
&lt;br /&gt;
There are four things that use Combination Locks. The Station Nuke, the Syndicate Nuke, the Secure Briefcase, and the Wall Safe. While both Nukes have pre-set codes that can only be obtained by either faxing Central Command, or being a Nuclear Operative, the Safe and Briefcase can be set by their users to secure items like paperwork.&lt;br /&gt;
&lt;br /&gt;
The Secure Briefcase can be found in the Central Command Representative&#039;s locker. It is recommended you use this briefcase to secure especially sensitive documents, such as Classified Documents, or communications from Central Command.&lt;br /&gt;
&lt;br /&gt;
The Wall Safe can sometimes be found on stations inside secure areas, but is uncommon.&lt;br /&gt;
&lt;br /&gt;
To set the combination for either device, enter a code the first time you open it then hit &#039;E&#039; for Enter. You will then be prompted to input the code again to confirm. After you do so, it will be unlocked. Hitting any other numbers after this should lock it again.&lt;br /&gt;
&lt;br /&gt;
You can change a set password by entering a new code and hitting &#039;C&#039;, then inputting the old code to confirm you are have access to do so.&lt;br /&gt;
&lt;br /&gt;
Combination locks can be hacked into by opening the maintenance panel and hacking them like any other device, but it takes time.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives/Central_Command_Enforcement_Officer&amp;diff=133</id>
		<title>SOP/Central Command Representatives/Central Command Enforcement Officer</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Central_Command_Representatives/Central_Command_Enforcement_Officer&amp;diff=133"/>
		<updated>2026-10-24T20:34:50Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Central Command Representative.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Central Command Enforcers are to ensure the safety of Central Command staff, the Captain, the Research Director, and the rest of the Nanotrasen Command staff on station by any means necessary, in that order.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Central Command Enforcers are to execute the orders of their superiors by any means necessary.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Central Command Enforcers are to ensure the safety of vital station assets, these include the Nuclear Authentication Disk, the Research Server, the Central Command Representative’s briefcase, and other vital equipment by any means necessary.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Central Command Enforcer is not a member of the NanoTrasen Station Security team. As such, they are not to perform or execute the duties of a Security Officer or become actively engaged in conflicts outside the scope of their assigned tasks. The Enforcer is allowed to arrest, restrain and remove other involved personnel if they are interfering with their mission.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Central Command Enforcer cannot and should not interfere with the lawful arrest of a member of Command.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Central Command Enforcement Officer may carry out a Magistrate or Central Command issued punitive judgement if the station&#039;s security team fails to do so.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Command/Quartermaster&amp;diff=132</id>
		<title>SOP/Command/Quartermaster</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Command/Quartermaster&amp;diff=132"/>
		<updated>2026-10-24T20:32:44Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Blue order slips are required to be kept organized and filed away in either a folder, the requisition digi-board, a proper drawer, or a filing cabinet, and should be signed by the recipient of the order.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# All orders placed to the Automated Trade Station must be picked up and delivered to their destination within 15 minutes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Quartermaster is to keep a log of recorded times that the Cargo Shuttle left to the Automated Trade Station using the Cargo Shuttle Departure Form, found in their locker or in a document printer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Quartermaster must provide express permission before Salvagers are able to FTL Travel to planetary expeditions. They may not join the Salvage team on expeditions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Security equipment is forbidden to be ordered by the Quartermaster, unless given consent by the Head of Security first.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Quartermaster must routinely ensure that deliveries of vital materials to departments are made without having to be asked or reminded. This includes delivering plasma, gold, silver, and uranium to departments needing those materials.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Quartermaster must ensure that all guns used by salvage have firing pins installed in them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Quartermaster must ensure that any cargo specifically designated by Central Command to be delivered to their outpost after the shift is kept safe until it is delivered to a Central Department of Logistics loading bay.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=Server_Rules&amp;diff=131</id>
		<title>Server Rules</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=Server_Rules&amp;diff=131"/>
		<updated>2026-10-21T20:06:00Z</updated>

		<summary type="html">&lt;p&gt;Limerence: /* Blimpuf Server Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Blimpuf Server Rules ==&lt;br /&gt;
The following rules are for the Blimpuf Station Space Station 14 server. Violating these rules may result in a warning, a temporary ban, or a permanent ban. You may also be banned from specific roles/jobs/departments. Bans can be appealed in the official Blimpuf Discord server.&lt;br /&gt;
&lt;br /&gt;
Players are also expected to understand [[Server Rules#Metashield|Metashield]].&lt;br /&gt;
&lt;br /&gt;
If you are ever in doubt as to whether or not something is breaking the rules, feel free to contact the admins via Admin Help or ask on the Discord server.&lt;br /&gt;
&lt;br /&gt;
For in-universe laws and rules check [[Space Law]] and [[SOP]].&lt;br /&gt;
&lt;br /&gt;
The server is strictly &#039;&#039;&#039;18+ only&#039;&#039;&#039;. (See [[Server_Rules#2._Players_must_speak_English_and_be_at_least_18_years_old.|Rule 2]])&lt;br /&gt;
&lt;br /&gt;
== Core Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 1. [[Server Rules/Rule 1|Treat other players with compassion and respect.]] ===&lt;br /&gt;
{{:Server Rules/Rule 1}}&lt;br /&gt;
&lt;br /&gt;
=== 2. [[Server Rules/Rule 2|Players must speak English and be at least 18 years old.]] ===&lt;br /&gt;
{{:Server Rules/Rule 2}}&lt;br /&gt;
&lt;br /&gt;
=== 3. [[Server Rules/Rule 3|No sexual content or erotic roleplay (ERP).]] ===&lt;br /&gt;
{{:Server Rules/Rule 3}}&lt;br /&gt;
&lt;br /&gt;
=== 4. [[Server Rules/Rule 4|Play a character, and make the character believable and developed.]] ===&lt;br /&gt;
{{:Server Rules/Rule 4}}&lt;br /&gt;
&lt;br /&gt;
=== 5. [[Server Rules/Rule 5|Roleplay Guidelines]] ===&lt;br /&gt;
{{:Server Rules/Rule 5}}&lt;br /&gt;
&lt;br /&gt;
=== 6. [[Server Rules/Rule 6|Make sure to follow realistic, believable escalation.]] ===&lt;br /&gt;
{{:Server Rules/Rule 6}}&lt;br /&gt;
&lt;br /&gt;
=== 7. [[Server Rules/Rule 7|Ahelp interactions should be positive and respectful.]] ===&lt;br /&gt;
{{:Server Rules/Rule 7}}&lt;br /&gt;
&lt;br /&gt;
=== 8. [[Server Rules/Rule 8|Properly use LOOC during the round.]] ===&lt;br /&gt;
{{:Server Rules/Rule 8}}&lt;br /&gt;
&lt;br /&gt;
=== 9. [[Server Rules/Rule 9|No Metagaming]] ===&lt;br /&gt;
{{:Server Rules/Rule 9}}&lt;br /&gt;
&lt;br /&gt;
=== 10. [[Server Rules/Rule 10|SSD/AFK Rules]] ===&lt;br /&gt;
{{:Server Rules/Rule 10}}&lt;br /&gt;
&lt;br /&gt;
=== 11. [[Server Rules/Rule 11|No Griefing, Bug Abuse or Exploits]] ===&lt;br /&gt;
{{:Server Rules/Rule 11}}&lt;br /&gt;
&lt;br /&gt;
== [[Server Rules/Metashield|Metashield]] ==&lt;br /&gt;
{{:Server Rules/Metashield}}&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=Server_Rules/Metashield&amp;diff=130</id>
		<title>Server Rules/Metashield</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=Server_Rules/Metashield&amp;diff=130"/>
		<updated>2026-10-21T20:01:17Z</updated>

		<summary type="html">&lt;p&gt;Limerence: /* Corporate Secrets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;== Metashield ==&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Metashielded information involves any information that, for the purposes of gameplay, characters may be prevented from remembering or knowing in some capacity. “Shielded” information can typically only be known to characters at round start, unless they are explicitly given that information from someone else.&lt;br /&gt;
&lt;br /&gt;
Any information regarding a role that you are currently playing is explicitly not shielded. A thief knows how to use their own items. A traitor knows how to use their uplink. A cosmic cultist knows about their various abilities, including abilities they have not yet unlocked. A death squad officer knows that about Code Epsilon. A revolutionary knows that a mindshield will de-convert them. You are not shielded from any information that directly relates to the mechanics of your current role.&lt;br /&gt;
&lt;br /&gt;
You may learn of metashielded information through other means, and retaining that information for the current round is explicitly not shielded. If you see a wizard, or hear an announcement from a wizard, you can reasonably operate with the knowledge that wizards are real. If you see a zombie, you can reasonably assume zombies are real. If the Captain tells you that changelings are real and can turn their arms into blades, you can reasonably assume changelings are real and have arm blades. Knowing these things does not unshield them as topics, you are only privy to the knowledge that you are actually given or observe.&lt;br /&gt;
&lt;br /&gt;
==== Corporate Secrets ====&lt;br /&gt;
Corporate Secrets refers to knowledge, primarily regarding antagonists, that most characters are not aware of due to NanoTrasen’s efforts to keep this information concealed. Corporate Secrets are not metashielded from roundstart to any of the following roles:&lt;br /&gt;
&lt;br /&gt;
* Any member of Command&lt;br /&gt;
* Any member of the CentComm Representatives department&lt;br /&gt;
* Any member of Central Command, including ERT and CBURN&lt;br /&gt;
* Nuclear Operatives&lt;br /&gt;
* Ninjas&lt;br /&gt;
* Wizards&lt;br /&gt;
&lt;br /&gt;
Knowledge and function of any of the following subjects fall under the restriction of Corporate Secrets, and are not known by any character, except by the above roles:&lt;br /&gt;
&lt;br /&gt;
* That Nuclear Operatives are real, and attack NanoTrasen stations&lt;br /&gt;
* That Zombies are real, and that the Syndicate creates them with the Romerol virus&lt;br /&gt;
* That undercover Syndicate operatives may be on-board the station&lt;br /&gt;
* The existence and functionality of Syndicate technology, implants, and chemicals, including anything obtained exclusively through an uplink&lt;br /&gt;
* That there is a Federation of Wizards capable of performing magic&lt;br /&gt;
* That Vampires and Changelings are real, and may be walking among the crew&lt;br /&gt;
* That Cosmic Cultists are real, and are attempting to summon the Unknown into reality&lt;br /&gt;
* That USSP revolutionaries may be hiding amongst the crew, and have access to mind control technology via flashes&lt;br /&gt;
* That abductors are real and may be attempting to perform experiments on crew members&lt;br /&gt;
* That Ninjas are real, and that Space Ninjas from the Spider Clan may be sent to NanoTrasen stations to attempt to steal technology&lt;br /&gt;
&lt;br /&gt;
Knowledge of the general abilities of these subjects does not constitute knowledge of actual game mechanics. A character with knowledge of Corporate Secrets could reasonably know about the items available to Traitors, but would not know how to use an uplink or how much TC they cost. They could reasonably know what kinds of stings and transformations Changelings may have access to, but would have no knowledge of how their biomass, chemicals, or evolution points game mechanics function.&lt;br /&gt;
&lt;br /&gt;
==== Code Epsilon ====&lt;br /&gt;
NanoTrasen’s authoritative control over its territories has resulted in situations in which they have had to enforce Code Epsilon, an alert level specifically meant to designate a station as not only unrecoverable, but in need of elimination. In the event that a senior Central Command officer has authorized the application of Code Epsilon on a station, an elite military unit known as a death squad will be dispatched to the station. A death squad is sent with a very simple goal: eliminate all remaining life on station, and arm the nuclear fission device to eliminate any evidence.&lt;br /&gt;
&lt;br /&gt;
The knowledge of Code Epsilon and death squads is not known by any character, except for the following roles:&lt;br /&gt;
&lt;br /&gt;
* Any member of Central Command, including ERT and CBURN&lt;br /&gt;
* Magistrates&lt;br /&gt;
* Central Command Representatives&lt;br /&gt;
* Central Command Enforcement Officers&lt;br /&gt;
* Nuclear Operatives&lt;br /&gt;
&lt;br /&gt;
Despite their knowledge of Code Epsilon, it is at the discretion of any particular death squad commander to decide if Central Command employees can, or should, be extracted.&lt;br /&gt;
&lt;br /&gt;
==== Shielded From Everyone ====&lt;br /&gt;
Information involving the following roles and items are explicitly shielded from everyone, with noted exceptions for those that actually use them:&lt;br /&gt;
&lt;br /&gt;
* How to use a Syndicate uplink, except to Traitors and Nuclear Operatives&lt;br /&gt;
* How to use a USSP uplink, except to USSP Head Revolutionaries&lt;br /&gt;
* The existence and functionality of Paradox Clones, except to Paradox Clones&lt;br /&gt;
* The functionality of thieving gloves, except to Thieves. Note that the existence of chameleon technology is known to anyone who knows Corporate Secrets, it is only their pickpocketing functionality that is shielded&lt;br /&gt;
&lt;br /&gt;
==== Explicitly Not Shielded ====&lt;br /&gt;
Some antagonist-related information is not necessarily covered by the metashield. This is information that your character reasonably could know, depending on their life experience. Just because this information is knowable, does not mean that every character should magically know it; decide what kinds of information it would be reasonable for your character to know and believe in, what they wouldn’t know, and embrace that. Sometimes not knowing is a lot more fun to roleplay.&lt;br /&gt;
&lt;br /&gt;
The following information is explicitly not metashielded:&lt;br /&gt;
&lt;br /&gt;
* The existence of the nuke disk and the fact that it must be protected and could be used by a bad actor to try to destroy the station&lt;br /&gt;
* The fact that alternative law sets for a Cyborg or AI exist, and could be used to alter the Silicon’s behavior&lt;br /&gt;
* The idea that any Syndicate agent or bad actor has goals or objectives that they are attempting to accomplish. They must have been sent here for a reason.&lt;br /&gt;
* The fact that there exists a coalition of corporations that have acted against NanoTrasen, that some may even have heard referred to as the Syndicate&lt;br /&gt;
* Another character’s typical appearance and behaviour&lt;br /&gt;
* That Space Dragons, Eeeps, and other xenofauna may exist in nearby space&lt;br /&gt;
* That powerful honour-bound warriors known as Samurai journey through space&lt;br /&gt;
&lt;br /&gt;
==== Popular Culture ====&lt;br /&gt;
While explicit knowledge of the existence of Corporate Secrets are shielded, a vague concept of what someone is describing by name is something your character may know. For example:&lt;br /&gt;
&lt;br /&gt;
* The concept of Nukies, in reference to the toys depicting them&lt;br /&gt;
* That a Ninja would be a clandestine martial artist&lt;br /&gt;
* That a Wizard would be a spellcaster&lt;br /&gt;
* That a copy of yourself would be called a Clone&lt;br /&gt;
* That a Vampire drinks blood&lt;br /&gt;
* That something called an Abductor would want to Abduct you&lt;br /&gt;
* That a Changeling is a shapeshifter&lt;br /&gt;
* That a Zombie is someone who has come back to life, and seems to hunger for brains&lt;br /&gt;
&lt;br /&gt;
Knowledge of these concepts does not constitute knowing they really exist outside of folklore and pop culture. Knowledge that anything in the above list is real is explicitly metashielded under Corporate Secrets, as well as the actual mechanics of how they function in SS14.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=Main_Page&amp;diff=129</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=Main_Page&amp;diff=129"/>
		<updated>2026-10-21T01:25:15Z</updated>

		<summary type="html">&lt;p&gt;Limerence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;lt;strong&amp;gt;Welcome to Blimpuf Station!&amp;lt;/strong&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Blabl blyump...blimpuf!&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This server began development in May of 2026. Originally forked from Starlight, Blimpuf Station has developed much in the way of unique content. We are an [https://opensource.org/license/mit MIT] fork and are committed to developing content that is fully open source. &lt;br /&gt;
&lt;br /&gt;
Our [https://github.com/Blimpuf-Station/BlimpufStation GitHub] page has additional information regarding licensing and upcoming or released content.&lt;br /&gt;
&lt;br /&gt;
=== Guidebook Pages ===&lt;br /&gt;
* [[Server Rules]] - Read up on our server rules.&lt;br /&gt;
* [[Space Law]] - Read up on the in-universe laws and punishments.&lt;br /&gt;
* [[Standard Operating Procedure]] - Read up on the guidelines for each station job.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Zookeeper&amp;diff=128</id>
		<title>SOP/Service/Zookeeper</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Zookeeper&amp;diff=128"/>
		<updated>2026-10-21T01:24:24Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # All station pets must be given an appropriate meal suiting their needs once per shift, and should be documented on paper alongside the time the meal was provided.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Zookeepers are to ensure the safety of station pets and animal life where possible.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# All station pets must be given an appropriate meal suiting their needs once per shift, and should be documented on paper alongside the time the meal was provided.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Zookeepers are to ensure the safety of station pets and animal life where possible.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Service_Worker&amp;diff=127</id>
		<title>SOP/Service/Service Worker</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Service_Worker&amp;diff=127"/>
		<updated>2026-10-21T01:24:06Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Service Workers are to listen to and obey orders from the Bartender, the Chefs, and the Botanists, when reasonable and actionable.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Service Workers are to ensure crewmembers and other patrons are well attended to while in the service department.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Service Workers are to deliver meals, drinks, and other service department contents to departments requesting or needing them. This includes but is not...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Service Workers are to listen to and obey orders from the Bartender, the Chefs, and the Botanists, when reasonable and actionable.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Service Workers are to ensure crewmembers and other patrons are well attended to while in the service department.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Service Workers are to deliver meals, drinks, and other service department contents to departments requesting or needing them. This includes but is not limited to delivering Command member meals, delivering service Cargo bounties to Cargo, or bringing medicinal plants to Chemistry.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Reporter&amp;diff=126</id>
		<title>SOP/Service/Reporter</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Reporter&amp;diff=126"/>
		<updated>2026-10-21T01:23:37Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Reporters are to report on situations occurring on or off station, including performing interviews and broadcasting live events.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Press Armor is solely to be used for self defense while reporting on events in a Red Alert situation. They are not to be worn on lower alert levels. Breaches of this procedure will call for the Head of Personnel or Warden to revoke the equipment.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Reporters are to report on situations occurring on or off station, including performing interviews and broadcasting live events.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Press Armor is solely to be used for self defense while reporting on events in a Red Alert situation. They are not to be worn on lower alert levels. Breaches of this procedure will call for the Head of Personnel or Warden to revoke the equipment.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Musician&amp;diff=125</id>
		<title>SOP/Service/Musician</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Musician&amp;diff=125"/>
		<updated>2026-10-21T01:23:18Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Musicians are to provide musical entertainment for the crew members aboard the station.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # The musician&amp;#039;s primary area for providing entertainment is near the bar and kitchen. Musicians may be requested to perform elsewhere, such as in private or secure departments.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Musicians are to provide musical entertainment for the crew members aboard the station.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The musician&#039;s primary area for providing entertainment is near the bar and kitchen. Musicians may be requested to perform elsewhere, such as in private or secure departments.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Mime&amp;diff=124</id>
		<title>SOP/Service/Mime</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Mime&amp;diff=124"/>
		<updated>2026-10-21T01:22:56Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Mimes are expected to maintain a vow of silence.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Mimes are to provide entertainment value to the station.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Mimes are expected to maintain a vow of silence.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Mimes are to provide entertainment value to the station.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Lawyer&amp;diff=123</id>
		<title>SOP/Service/Lawyer</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Lawyer&amp;diff=123"/>
		<updated>2026-10-21T01:22:39Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Lawyers must report to court when summoned for a trial, and are expected to provide legal counsel to their clients, and other duties as assigned.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # When arbitrating disputes between NanoTrasen-employed personnel, Lawyers are expected to be impartial and provide fair mediation to all parties involved.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Lawyers are to arbitrate on truth, and are not to lie or present false information during trials.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Lawyers must report to court when summoned for a trial, and are expected to provide legal counsel to their clients, and other duties as assigned.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# When arbitrating disputes between NanoTrasen-employed personnel, Lawyers are expected to be impartial and provide fair mediation to all parties involved.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Lawyers are to arbitrate on truth, and are not to lie or present false information during trials.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Janitor&amp;diff=122</id>
		<title>SOP/Service/Janitor</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Janitor&amp;diff=122"/>
		<updated>2026-10-21T01:22:17Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Janitors are to ensure that messes across the station are cleaned within 10 minutes of being notified.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Janitors are to ensure the cleanliness of departmental messes, including messes on Nanotrasen and Central Command properties, such as the ATS and various other shuttles.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Janitors are to ensure that messes across the station are cleaned within 10 minutes of being notified.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Janitors are to ensure the cleanliness of departmental messes, including messes on Nanotrasen and Central Command properties, such as the ATS and various other shuttles.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Clown&amp;diff=121</id>
		<title>SOP/Service/Clown</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Clown&amp;diff=121"/>
		<updated>2026-10-21T01:21:51Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel and the Honkmother.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Clowns are expected to provide the crew with entertainment. At the crew’s request, a clown must have a joke prepared.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Clowns are under less scrutiny for minor trespass situations. If requested by a member of the department, the clown is expected to leave.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel and the Honkmother.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Clowns are expected to provide the crew with entertainment. At the crew’s request, a clown must have a joke prepared.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Clowns are under less scrutiny for minor trespass situations. If requested by a member of the department, the clown is expected to leave.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Chef&amp;diff=120</id>
		<title>SOP/Service/Chef</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Chef&amp;diff=120"/>
		<updated>2026-10-21T01:21:20Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # It is the responsibility of the kitchen workers to provide food in adequate quantities to support the variety of species aboard the station. This includes but is not limited to cloth based foods, plant-based options, and raw animal products or organs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # So as to maintain a balanced level of nutrition on the station, chefs are to offer a variety of different types of meals, such as desserts or appetizers.&amp;lt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# It is the responsibility of the kitchen workers to provide food in adequate quantities to support the variety of species aboard the station. This includes but is not limited to cloth based foods, plant-based options, and raw animal products or organs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# So as to maintain a balanced level of nutrition on the station, chefs are to offer a variety of different types of meals, such as desserts or appetizers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Chefs are to prioritize meals cooked for the bounties of the Cargo Department.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Chefs are expected to prepare a meal for each command member present on station, which is to be delivered by Service Workers if possible.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Chaplain&amp;diff=119</id>
		<title>SOP/Service/Chaplain</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Chaplain&amp;diff=119"/>
		<updated>2026-10-21T01:20:50Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Chaplains must regularly be in the vicinity of their chapel area, so as to provide spiritual and metaphysical guidance to the station’s crew.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Chaplains are to maintain the secrecy of anything they learn or discover through confessions, unless it is a threat to any of Central Command or Nanotrasen’s Command Team.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # When requested for spiritual services, chaplains are to accompany the requeste...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Chaplains must regularly be in the vicinity of their chapel area, so as to provide spiritual and metaphysical guidance to the station’s crew.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Chaplains are to maintain the secrecy of anything they learn or discover through confessions, unless it is a threat to any of Central Command or Nanotrasen’s Command Team.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# When requested for spiritual services, chaplains are to accompany the requester to the site of needed rituals or aid.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Boxer&amp;diff=118</id>
		<title>SOP/Service/Boxer</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Boxer&amp;diff=118"/>
		<updated>2026-10-21T01:20:26Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Boxers are to maintain the environment around the boxing ring, and organize fight-based entertainment for the crew.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Boxers are not to allow the Championship Belt to fall into the hands of those who are not the boxing champion.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Boxers are to maintain the environment around the boxing ring, and organize fight-based entertainment for the crew.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Boxers are not to allow the Championship Belt to fall into the hands of those who are not the boxing champion.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Botanist&amp;diff=117</id>
		<title>SOP/Service/Botanist</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Botanist&amp;diff=117"/>
		<updated>2026-10-21T01:20:04Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Botanists are to fulfill the requests of other departments when possible, including but not limited to requests from the Cargo Department, the Service Department, or the Chemistry Team.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Botanists are not expected to deliver crops to other departments. Iit is the responsibility of the requester to pick up their order with a storage container.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Kudzu outbreaks are to be treated with thoroughness...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Botanists are to fulfill the requests of other departments when possible, including but not limited to requests from the Cargo Department, the Service Department, or the Chemistry Team.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Botanists are not expected to deliver crops to other departments. Iit is the responsibility of the requester to pick up their order with a storage container.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Kudzu outbreaks are to be treated with thoroughness and haste.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Botanists are responsible for any harm or damages that comes as a result of their crops - this includes crop samples publicly distributed, or contents produced from biomass generators, planter trays, or soil mounds.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Bartender&amp;diff=116</id>
		<title>SOP/Service/Bartender</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Bartender&amp;diff=116"/>
		<updated>2026-10-21T01:19:32Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Bartenders are to ensure the bar remains staffed at all times, serving both alcoholic and nonalcoholic beverages.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Bartenders are to serve drink requests to the best of their capabilities.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # The counter and bar is to be regularly maintained, cleaned, and kept free of debris and used glasses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Bartenders are not to leave out pre-made drinks on the counter, each drink should be made to order.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Bartenders are to ensure the bar remains staffed at all times, serving both alcoholic and nonalcoholic beverages.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Bartenders are to serve drink requests to the best of their capabilities.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The counter and bar is to be regularly maintained, cleaned, and kept free of debris and used glasses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Bartenders are not to leave out pre-made drinks on the counter, each drink should be made to order.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service/Assistance&amp;diff=115</id>
		<title>SOP/Service/Assistance</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service/Assistance&amp;diff=115"/>
		<updated>2026-10-21T01:19:03Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Assistants are to provide assistance to any and every department per their request.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # During situations where the station requires staffing, assistants are to report to the Head of Personnel for the acquisition of a new role.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Personnel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Assistants are to provide assistance to any and every department per their request.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# During situations where the station requires staffing, assistants are to report to the Head of Personnel for the acquisition of a new role.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Service&amp;diff=114</id>
		<title>SOP/Service</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Service&amp;diff=114"/>
		<updated>2026-10-21T01:18:34Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;Head of Personnel  Assistant  Bartender  Botanist  Boxer  Chaplain  Chef  Clown  Janitor  Lawyer  Mime  Musician  Reporter  SOP/Service/Service_Worker|Se...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[SOP/Command/Head_of_Personnel|Head of Personnel]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Assistance|Assistant]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Bartender|Bartender]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Botanist|Botanist]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Boxer|Boxer]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Chaplain|Chaplain]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Chef|Chef]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Clown|Clown]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Janitor|Janitor]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Lawyer|Lawyer]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Mime|Mime]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Musician|Musician]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Reporter|Reporter]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Service_Worker|Service Worker]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Service/Zookeeper|Zookeeper]]&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Security/Warden&amp;diff=113</id>
		<title>SOP/Security/Warden</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Security/Warden&amp;diff=113"/>
		<updated>2026-10-21T01:15:14Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Standard Code Green Equipment is: #* stun baton, due process, energy shotgun #* holobarrier projector, seclite, security radio #* combat knife in jackboots #* flashbang, tear gas grenade #* handcuffs, zipties&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # The Warden is to stay present in the Security department at all reasonable times. When this is not possible, they are to ensure the presence of at least one duty officer to temporarily take their pl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Standard Code Green Equipment is:&lt;br /&gt;
#* stun baton, due process, energy shotgun&lt;br /&gt;
#* holobarrier projector, seclite, security radio&lt;br /&gt;
#* combat knife in jackboots&lt;br /&gt;
#* flashbang, tear gas grenade&lt;br /&gt;
#* handcuffs, zipties&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Warden is to stay present in the Security department at all reasonable times. When this is not possible, they are to ensure the presence of at least one duty officer to temporarily take their place.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Warden is to process and assign a sentencing time for each criminal entering the brig.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Warden is to ensure that criminal records are accurately documented,  maintained, and updated as new information arises.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Warden is not to allow Security to enter the Armory, unless there is a Code Red situation that calls for additional equipment. All Armory equipment must be returned to the Armory once the Code Red has deescalated.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Warden is responsible for the maintenance and stability of the brig, which includes ensuring the well-being of prisoners within it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Warden is responsible for locking away contraband, processing prisoners, setting their timers, and ensuring they are able to leave in a timely manner.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Security/Brigmedic&amp;diff=112</id>
		<title>SOP/Security/Brigmedic</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Security/Brigmedic&amp;diff=112"/>
		<updated>2026-10-21T01:14:01Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Standard Code Green equipment is: #* advanced first aid kit, brigmedic defibrillator, BrigBuddy™ 5000 #* disabler, stun baton, mk 58 #* seclite, security radio #* combat knife in jackboots #* handcuffs, zipties&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Brigmedics are not to provide medical care to individuals that do not fall under their line of care, unless they are in immediate danger.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Brigmedics are to provide medical assistance,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Standard Code Green equipment is:&lt;br /&gt;
#* advanced first aid kit, brigmedic defibrillator, BrigBuddy™ 5000&lt;br /&gt;
#* disabler, stun baton, mk 58&lt;br /&gt;
#* seclite, security radio&lt;br /&gt;
#* combat knife in jackboots&lt;br /&gt;
#* handcuffs, zipties&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Brigmedics are not to provide medical care to individuals that do not fall under their line of care, unless they are in immediate danger.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Brigmedics are to provide medical assistance, not act as a Security Officer, unless the current situation on the station demands all hands on deck.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Brigmedics are expected to provide medical treatment to members of the security team and prisoners within their care, using the patches, pills, and injectable medications provided to you by the Chemistry team.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Security/Detective&amp;diff=111</id>
		<title>SOP/Security/Detective</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Security/Detective&amp;diff=111"/>
		<updated>2026-10-21T01:13:09Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Standard Code Green equipment is: #* forensic gloves, forensic scanner, forensic pad #* stun baton, inspector #* holobarrier projector, seclite, security radio #* combat knife in jackboots&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Detectives are responsible for investigating crime scenes that require a finer eye for detail.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Detectives are the lead in interrogations and investigations, unless otherwise assigned.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Detectives are...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Standard Code Green equipment is:&lt;br /&gt;
#* forensic gloves, forensic scanner, forensic pad&lt;br /&gt;
#* stun baton, inspector&lt;br /&gt;
#* holobarrier projector, seclite, security radio&lt;br /&gt;
#* combat knife in jackboots&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Detectives are responsible for investigating crime scenes that require a finer eye for detail.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Detectives are the lead in interrogations and investigations, unless otherwise assigned.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Detectives are not held to the standard dress code that the Security team is held accountable towards maintaining.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Security/Duty_Officer&amp;diff=110</id>
		<title>SOP/Security/Duty Officer</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Security/Duty_Officer&amp;diff=110"/>
		<updated>2026-10-21T01:12:35Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Security and the Warden.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Standard Code Green equipment is: #* stun baton, disabler #* holobarrier projector, seclite, security radio #* flashbang, tear gas grenade #* handcuffs, zipties&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # The Duty Officer is allowed to use and wear riot equipment and weaponry on green alert if needed to quell unrest in the brig.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Duty Officers are to work alongside the Warden to ensure that prisoners in the brig are provide...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Security and the Warden.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Standard Code Green equipment is:&lt;br /&gt;
#* stun baton, disabler&lt;br /&gt;
#* holobarrier projector, seclite, security radio&lt;br /&gt;
#* flashbang, tear gas grenade&lt;br /&gt;
#* handcuffs, zipties&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Duty Officer is allowed to use and wear riot equipment and weaponry on green alert if needed to quell unrest in the brig.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Duty Officers are to work alongside the Warden to ensure that prisoners in the brig are provided adequate care, alongside any other tasks the Warden requires aid with.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Duty Officers are to ensure that the brig remains a space that is free of mess and hazards.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Duty Officers are expected to bring outside crewmembers into the brig to fulfill any requirements the prisoners require, such as the chef delivering food or janitors providing cleaning services.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Security/Security_Officer&amp;diff=109</id>
		<title>SOP/Security/Security Officer</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Security/Security_Officer&amp;diff=109"/>
		<updated>2026-10-21T01:11:11Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Standard Code Green equipment is: #* disabler, stun baton, mk 58 #* holobarrier projector, seclite, security radio #* combat knife in jackboots #* flashbang, tear gas grenade #* handcuffs or zipties&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Security Officers are to perform patrols of the station to provide a visible presence of Security on the station.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Security Officers are expected to keep all conflicts contained and limited in scope...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Standard Code Green equipment is:&lt;br /&gt;
#* disabler, stun baton, mk 58&lt;br /&gt;
#* holobarrier projector, seclite, security radio&lt;br /&gt;
#* combat knife in jackboots&lt;br /&gt;
#* flashbang, tear gas grenade&lt;br /&gt;
#* handcuffs or zipties&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Security Officers are to perform patrols of the station to provide a visible presence of Security on the station.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Security Officers are expected to keep all conflicts contained and limited in scope of who is affected, with as few innocent casualties as is realistic.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Before arresting a crewmember, Security Officers must inform the targeted party that they are under arrest while including what crime they are being arrested for.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Security/Security_Cadet&amp;diff=108</id>
		<title>SOP/Security/Security Cadet</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Security/Security_Cadet&amp;diff=108"/>
		<updated>2026-10-21T01:10:08Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Security Cadets are to patrol alongside an experienced member of the Security team, such as a Security Officer or a Detective.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Security Cadets are not permitted to possess lethal weaponry outside of a Code Red situation, unless being trained to use firearms within the confines of shooting ranges.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Head of Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Security Cadets are to patrol alongside an experienced member of the Security team, such as a Security Officer or a Detective.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Security Cadets are not permitted to possess lethal weaponry outside of a Code Red situation, unless being trained to use firearms within the confines of shooting ranges.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Security&amp;diff=107</id>
		<title>SOP/Security</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Security&amp;diff=107"/>
		<updated>2026-10-21T01:09:25Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;Head of Security  Security Cadet  Security Officer  Duty Officer  Detective  Brigmedic  Warden  == Prisoner Treatment ==  # To ensure the continued output of departments, security is encouraged to provide Parole when sensible.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Parole may be applied as the re...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[SOP/Command/Head_of_Security|Head of Security]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Security/Security_Cadet|Security Cadet]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Security/Security_Officer|Security Officer]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Security/Duty_Officer|Duty Officer]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Security/Detective|Detective]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Security/Brigmedic|Brigmedic]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Security/Warden|Warden]]&lt;br /&gt;
&lt;br /&gt;
== Prisoner Treatment ==&lt;br /&gt;
&lt;br /&gt;
# To ensure the continued output of departments, security is encouraged to provide Parole when sensible.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Parole may be applied as the result of a trial, or at the Warden or Head of Security&#039;s discretion.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Paroled Prisoners are to be released from Security and marked &amp;quot;Paroled&amp;quot; in the Criminal Records System.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Warden or Head of Security may request the paroled individual to &amp;quot;check in&amp;quot; at security during the duration of their parole.&lt;br /&gt;
## Failure to comply in under 5 minutes is to be considered breach of custody.&lt;br /&gt;
## This should not be done more than every 15 minutes.&lt;br /&gt;
## Paroled individuals may be searched at all times by Security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# When the sentence is up, the parolee may return to security to retrieve any temporarily confiscated equipment, such as tools.&lt;br /&gt;
&lt;br /&gt;
== Permit Acquisition ==&lt;br /&gt;
&lt;br /&gt;
# Both the Warden and Head of Security are cleared to approve permits for equipment that they themselves are allowed to use.&lt;br /&gt;
## This should not be done without proper cause.&lt;br /&gt;
## Captured enemy equipment, such as from the Syndicate, may be approved via Central Command decree if requested, but not on their own authority.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The approval of permits is a privilege, not a right, and neither the Warden nor the Head of Security is obligated to approve any permit.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Copies of all permits must be kept in the Warden&#039;s office.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Permits are invalid if not kept on their owner&#039;s person.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Science/Research_Assistant&amp;diff=106</id>
		<title>SOP/Science/Research Assistant</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Science/Research_Assistant&amp;diff=106"/>
		<updated>2026-10-21T00:59:40Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Research Director.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Depending on experience, Research Assistants must work with a member of the Science team to learn departmental tasks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Research Assistants are responsible for collecting orders from the cargo department if they are not proactively delivered, along with delivering the living or dead bodies of generated life from artifacts or anomalies to the kitchen.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Research Director.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Depending on experience, Research Assistants must work with a member of the Science team to learn departmental tasks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Research Assistants are responsible for collecting orders from the cargo department if they are not proactively delivered, along with delivering the living or dead bodies of generated life from artifacts or anomalies to the kitchen.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Science/Roboticist&amp;diff=105</id>
		<title>SOP/Science/Roboticist</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Science/Roboticist&amp;diff=105"/>
		<updated>2026-10-21T00:59:16Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Research Director.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # A minimum of one positronic brain must be active and on hand at all times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Roboticists are expected to have a maximum of two empty borg chassis constructed and ready at all times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Roboticists are to consult with the Research Director before any mech suits are made. Both the Head of Security and Research Director must approve combat-focused mechs being built.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # It is the Roboticists res...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Research Director.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# A minimum of one positronic brain must be active and on hand at all times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Roboticists are expected to have a maximum of two empty borg chassis constructed and ready at all times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Roboticists are to consult with the Research Director before any mech suits are made. Both the Head of Security and Research Director must approve combat-focused mechs being built.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# It is the Roboticists responsibility to routinely bring newly acquired machinery and technologies to their departments, either in flatpack form, or with the materials to construct the machine on site.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Roboticist is expected to verify newly activated cyborg laws to ensure that they will not be a danger to Nanotrasen property.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Science/Scientist&amp;diff=104</id>
		<title>SOP/Science/Scientist</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Science/Scientist&amp;diff=104"/>
		<updated>2026-10-21T00:58:42Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Research Director.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Scientists may only generate anomalies using the Anomaly Generator if express given permission by the Research Director to do so. A maximum of three anomalies can be generated at a time, provided they are being taken care of and contained.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Scientists must ensure that anomalies are logged on a proper form, with a copy given to the Research Director.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # If a dangerous artifact node is being worked...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Research Director.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Scientists may only generate anomalies using the Anomaly Generator if express given permission by the Research Director to do so. A maximum of three anomalies can be generated at a time, provided they are being taken care of and contained.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Scientists must ensure that anomalies are logged on a proper form, with a copy given to the Research Director.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# If a dangerous artifact node is being worked on, Scientists must alert the station, and the artifact be kept in a safe or contained environment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Scientists must ensure that the remains of animals or other generated lifeforms must be taken to the kitchen when their use is complete.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Scientists are not to use the Research and Development console, unless given express permission by the Research Director.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Science&amp;diff=103</id>
		<title>SOP/Science</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Science&amp;diff=103"/>
		<updated>2026-10-21T00:57:59Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;Research Director  Scientist  Roboticist  Research Assistant&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[SOP/Command/Research_Director|Research Director]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Science/Scientist|Scientist]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Science/Roboticist|Roboticist]]&lt;br /&gt;
&lt;br /&gt;
[[SOP/Science/Research_Assistant|Research Assistant]]&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Medical/Chemist&amp;diff=102</id>
		<title>SOP/Medical/Chemist</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Medical/Chemist&amp;diff=102"/>
		<updated>2026-10-21T00:56:01Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Chief Medical Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Chemists are expected to synthesize the required chemicals to ensure that the medical bay has proper medication for patients.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # All medicines should be labeled as follows: #* Chemical name. #* Chemical effect/major side effects. #* Overdose limits. #* Any interfering chemicals (i.e. Lacinerol &amp;amp; Bicardine react to form Razorium)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Chemists are to provide medication in various different forms, s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Chief Medical Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Chemists are expected to synthesize the required chemicals to ensure that the medical bay has proper medication for patients.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# All medicines should be labeled as follows:&lt;br /&gt;
#* Chemical name.&lt;br /&gt;
#* Chemical effect/major side effects.&lt;br /&gt;
#* Overdose limits.&lt;br /&gt;
#* Any interfering chemicals (i.e. Lacinerol &amp;amp; Bicardine react to form Razorium)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Chemists are to provide medication in various different forms, such as pills, patches, or fluids to be used in injections.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Chemists are expected to provide assistance to Brigmedics in matters of station safety.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Non-illegal chemicals may be synthesized and prescribed by chemists at their discretion.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Chemists are responsible for safely storing contraband chemicals away from the station at large, with a log of the information written in the Chemical Contraband Form.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Medical/Psychologist&amp;diff=101</id>
		<title>SOP/Medical/Psychologist</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Medical/Psychologist&amp;diff=101"/>
		<updated>2026-10-21T00:54:49Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Chief Medical Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Any and all patient encounters must be properly recorded, documented, and filed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Examinations of unwilling crewmembers may only occur with written approval by the Chief Medical Officer and one the following: HoS, Magistrate, Captain. #* This also applies to any medication prescribed by the Psychologist.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Examinations may result in the following actions, with a sign off from the Captain or c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Chief Medical Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Any and all patient encounters must be properly recorded, documented, and filed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Examinations of unwilling crewmembers may only occur with written approval by the Chief Medical Officer and one the following: HoS, Magistrate, Captain.&lt;br /&gt;
#* This also applies to any medication prescribed by the Psychologist.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Examinations may result in the following actions, with a sign off from the Captain or crew member&#039;s head of department:&lt;br /&gt;
## Demotion from their current position, if the patient&#039;s mental state leaves them unable to fulfill their duties.&lt;br /&gt;
## Prescriptions of Pax or other similar drugs for those who are found to be extremely violent.&lt;br /&gt;
## Increased observation of prisoners or crew who are deemed a danger.&lt;br /&gt;
## Lightening of sentences for prisoners who have shown good behavior and a change of moral character.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Psychologist may request to consult with a prisoner at any time to evaluate their mental state.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Psychologists are to respect patient confidentiality, unless there is a stated or implied danger to Central Command or Nanotrasen Command staff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Psychologist is responsible for printing and maintaining correct documentation for proposed psychological trials, treatments, or experiments, including obtaining stamps and signatures as needed.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Medical/Paramedic&amp;diff=100</id>
		<title>SOP/Medical/Paramedic</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Medical/Paramedic&amp;diff=100"/>
		<updated>2026-10-21T00:53:17Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Chief Medical Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Paramedics are to retrieve the corpses or injured bodies of crewmembers to bring to the medical bay for treatment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Paramedics are to perform triage services and basic first aid to patients when needed, before their transfer to the medical bay.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Paramedics have the access they are expected to have, and should not seek out additional access at the beginning of a shift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # If a Paramedi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Chief Medical Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Paramedics are to retrieve the corpses or injured bodies of crewmembers to bring to the medical bay for treatment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Paramedics are to perform triage services and basic first aid to patients when needed, before their transfer to the medical bay.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Paramedics have the access they are expected to have, and should not seek out additional access at the beginning of a shift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# If a Paramedic is unable to enter a private or secure area to provide rescue, they may forcefully enter a department with the approval of the Chief Medical Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Paramedics should carry sufficient supplies for each major damage type (burn, brute, poison, airloss, and bloodloss, and radiation).&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Medical/Medical_Intern&amp;diff=99</id>
		<title>SOP/Medical/Medical Intern</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Medical/Medical_Intern&amp;diff=99"/>
		<updated>2026-10-21T00:52:31Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Chief Medical Officer, but you are expected to follow the orders of your designated trainer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Medical Interns are not permitted to utilize chemicals on their own without supervision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Medical Interns are to work alongside a Medical Doctor or the Chief Medical Officer to complete medical training, unless instructed otherwise.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # In emergencies, Medical Interns may treat patients as a Medical Doctor.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Chief Medical Officer, but you are expected to follow the orders of your designated trainer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Medical Interns are not permitted to utilize chemicals on their own without supervision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Medical Interns are to work alongside a Medical Doctor or the Chief Medical Officer to complete medical training, unless instructed otherwise.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# In emergencies, Medical Interns may treat patients as a Medical Doctor.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
	<entry>
		<id>https://blimpuf.space/index.php?title=SOP/Medical/Medical_Doctor&amp;diff=98</id>
		<title>SOP/Medical/Medical Doctor</title>
		<link rel="alternate" type="text/html" href="https://blimpuf.space/index.php?title=SOP/Medical/Medical_Doctor&amp;diff=98"/>
		<updated>2026-10-21T00:52:06Z</updated>

		<summary type="html">&lt;p&gt;Limerence: Created page with &amp;quot;# Your direct superior is the Chief Medical Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Medical Doctors should wear sterile gloves when dealing with patients to maintain sterility.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Patients should only be treated by a singular Medical Doctor at a time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Medical Doctors are expected to ensure the patient’s wellbeing by providing good bedside manner, through conversation and inquiries about their accident.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; # Medical Doctors should work alongside new Medical Interns to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Your direct superior is the Chief Medical Officer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Medical Doctors should wear sterile gloves when dealing with patients to maintain sterility.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Patients should only be treated by a singular Medical Doctor at a time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Medical Doctors are expected to ensure the patient’s wellbeing by providing good bedside manner, through conversation and inquiries about their accident.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
# Medical Doctors should work alongside new Medical Interns to show them the roles and responsibilities of the position.&lt;/div&gt;</summary>
		<author><name>Limerence</name></author>
	</entry>
</feed>